I've been running some searches in the blogosphere, and came across some interesting old stuff in the community. This post got me thinking once again about my issues with the millions of experience points needed to reach high levels in D&D.
I've gone back and forth on this topic. Sometimes I wonder if I want to stick to good old XP in order to play as close to rules-as-written as possible. But I've been playing with the idea of letting characters level up after their players have participated in a certain number of sessions. I was thinking of setting it at five sessions. I think this depends on the group and how frequently it meets. I've been pretty lucky to be able to game for a while now almost every week (once a week). So if you can do about 50 sessions in a year, that's 10th level in a year for all characters involved. Not too shabby, I think. Thoughts?