As an addendum to my H is for House Rules post, I want to elaborate a bit on the following house rule for memorizing/recovering spells for magic users, clerics, and elves:
Memorizing/Recovering Spells: Spells usually take 10 minutes per level to
memorize. All spells of a level four below the max spell level usable by the
wizard only require 1 minute per level to rememorize.
I "borrowed" this from the Myth & Magic Player's Guide (it's on page 30).
I know that the whole Vancian magic thing is a rallying cry for the OSR. It's a pretty polarizing topic, with most of the old-school people saying "Give me Vancian magic or give me death!"
I agree...to a point. Sure, let's use the "fire and forget" Vancian system. BUT...would it be so bad to speed up the Vancian spell memorization process?
Why does it have to take a full eight hour rest to get your spells back?
Wouldn't the Myth & Magic method make magic users a bit more flexible, and alleviate a bit of the whole "15 Minute Workday" issue that was swirling around the blogosphere recently?
I say yes! And as you can see I'm using it for my upcoming Labyrinth Lord campaign. I'll let you know how it goes. I'm going to keep the whole "eight-hour-rest" thing for players to have characters recover ALL castable spells. But during a single day, if they want to spend the time, they can take time to rememorize spells, one at a time, using the method above. The key element here is the time usage. If you're in a dungeon, a lot can happen in 10 minutes/1 turn (those orcs you just fought come back with reinforcements, etc). So this doesn't let players off the hook entirely
In the meantime, I'd like to hear your thoughts. What do you think of "speeding up" the Vancian magic spell recovery system?