Hail one and all! So, as usual, I don't have the time to write at length about anything (and trust me, I have a lot of ideas and it's killing me). But I feel like my blog's getting more traffic these days, so I thought I'd just put up a question to pose to the readers on days when I can't write much. I've tried to ask a lot of questions on the blog over the last year, but didn't have much hope of getting answers until now. I've even thought about either reposting old questions or seeing if people would be willing to comment on old question posts. Everyone is welcome to check out my old posts with the "questions" tag.
Anyway, today's question is: what do you think about alignment in RPGs? Personally, it's one of those rules that I've sort of had players address on their character sheets (like encumbrance) but never really bothered to enforce or use very often during the course of play. And I don't see any practical application in the game, except when it comes to spells that repel/detect certain alignments.
So is alignment just supposed to be a mechanical device, or is it supposed to also serve as some sort of roleplaying guide/aspect? I guess the best answer would be that alignment, like any other rule in a game, is a suggestion only, and gamers are free to pick and choose what they want to use.
So what role, if any, does alignment play in your games?