*sigh* I haven't been able to roleplay for weeks now. This pic is the closest I will come to a fantastical adventure today! *sniff* Anyway, hope you all have a great weekend. I'm going to try to jump on the meme-wagon (a bit belated) next week, and post some pics of my RPG bookshelves. Until then, happy gaming!
Friday, November 30, 2012
Tuesday, November 27, 2012
Did 2E AD&D Introduce the Natural 20?
One of the big reasons I created this blog was to be able to pose questions to the RPG blogosphere, and get some feedback from the collective mind we have going on here. I am in no way a scholar of D&D Edition Comparitive Studies, although I would like to be such an expert. I just don't have the free time these days to devote myself to memorizing the similarities and differences between the editions. I'm hoping that someone out there has the edition knowledge to answer my question.
So anyway, I've been flipping through my recently acquired (or rather "re-aquired" after my old copies went missing ages ago) 2nd Edition AD&D Player's Handbook, and came across pages 90-91 where it says (under the header "Impossible To-Hit Numbers"):
"...a roll of 20 is always considered a hit and a roll of 1 is always a miss, unless the DM rules otherwise. Under most circumstances, a natural 20 hits and a natural 1 misses, regardless of any modifiers applied to the die roll."
Here's my question (again, because I don't really have the time at the moment to dig through all the D&D editions before 2E to figure this out): Is this the first mention of "natural 20" (and natural 1) in Dungeons & Dragons (Basic and Advanced)?
It pains me that I don't know this bit of information. I am sorta ashamed I have to ask it! But I am really curious to get the skinny on this subject. I look forward to your input, folks!
It pains me that I don't know this bit of information. I am sorta ashamed I have to ask it! But I am really curious to get the skinny on this subject. I look forward to your input, folks!
Labels:
2e*,
dnd editions*,
dnd*,
questions*
Monday, November 26, 2012
Monday Inspiration: Cities of Mystery
What's worse than a Monday? A Monday that comes after a holiday weekend. Blech. Anyway, due to Thanksgiving goodness I missed my End-of-Week Elmore posting last Friday. So today's Monday Inspiration makes up for that. The above image was created by Larry Elmore for the 1989 Cities of Mystery box set. I've always like this one a lot. To me, it always suggested young adventurers, just starting their careers, stumbling across one of their first encounters with danger.
Labels:
art*,
artists*,
elmore*,
inspiration*
Friday, November 23, 2012
Thanksgiving Holiday RPG Musings
As I’m sure most of us do, I’m thinking deeply about my life
during the Thanksgiving holiday. In particular, I’m thinking about my
relationship with RPGs. Perhaps my mind is dwelling on this subject because for
several weeks now I have not been able to meet with my usual RPG group. So it
may be that I’m suffering from withdrawal, and this is making me pine for all
things roleplaying. So, here’s what’s on my mind:
I believe that I am prone to fits of RPG assumptions. I
think since I returned to table-top RPGs in July 2010, I’ve been focusing on
retroclones and other modern recreations of out-of-print versions of Dungeons
& Dragons, rather than a re-exploration of the actual Dungeons &
Dragons games.
I’ve been assuming that retroclones are the direction I MUST
go with regard to my return to gaming. I’ve also been assuming, perhaps in a
mostly unconscious way, that retroclones are “superior” to the original D&D
versions. This applies in particular to Castles & Crusades, which I’ve
allowed myself to believe is “better” than Advanced D&D.
I think I’m moving away from this superiority belief and
moving toward deeper and deeper desire to engage in an in-depth study of the
Basic/Advanced D&D editions. I’ve been assuming that I know those systems
already. I’ve overestimated my understanding of those original rules. I may
know the general concepts pretty well, but my knowledge of the finer aspects of
D&D is sorely lacking.
I now think my focus on retroclones has been purely a matter
of expediency. They are what’s in print and readily available, and they are
often more streamlined that the original versions. This, as I’ve mentioned on
this blog before, is no doubt due to my current life as a busy adult. When it
comes to C&C, there’s also the fact that it makes some changes I like to
the Advanced D&D classes, as well as a unified modern mechanic.
Of late, I’ve had a growing urge to study, of all things,
Second Edition D&D. In the epilogue to my gamer testimonial, I professed a
disdain for that edition. I have to say that this supposed disdain is probably
based on a tendency to turn away from a pastime after inundating myself with
said pastime. This is especially true when it comes to me and RPGs. I think I
just immerse myself so deeply in an activity that I burn myself out.
But this rejection of 2nd Edition AD&D also
comes from my weakness for novelty and perhaps a bit of attention deficit
disorder. I’m not just talking about Gamer ADD, but just generalized ADD. I think
my retroclone focus was based on a tendency I’ve always had to cling to a
“newer is better” mentality/habit. I go through phases in life where I cannot
focus well on things. But I also labored long under a tendency to assume that
prior versions of D&D, or indeed D&D itself, is somehow “childish.”
From reading other blogs, I don’t think I’m alone in this. There was a time
when I left D&D behind and moved on to RPGs that I thought were more “adult,”
such as Amber Diceless RPG and the White Wolf Storyteller games.
I know I’ve been rambling here, but this post is probably
more for me to talk things out to myself rather than be a coherent read for
others. However I would love to hear feedback from readers. To sum up: I’m going
to stop assuming I have a deep understanding of the Basic and Advanced versions
of D&D, and actually read up on them. I know I have limited time to do so,
but I’m going to make the commitment. I’m also going to rethink my prejudice
toward 2nd Edition AD&D and give that system another chance. It
is, after all, the version of D&D I played the most besides 1st
Edition AD&D.
Wish me luck as I delve into the depths of my RPG
motivations!
Labels:
1e*,
2e*,
basic dnd*,
castles and crusades*,
dnd editions*,
dnd*,
musings*,
personal history*,
status updates*
Wednesday, November 21, 2012
Fantasy Authors Play 1E at ConFusion
I hope everyone reading this - including those outside the US - has a great Thanksgiving weekend! You don't have to be a US citizen to give thanks, right? Anyway, I stumbled upon the video above, so I decided to share. You'll see authors like Joe Abercrombie, Scott Lynch, Patrick Rothfuss, and others playing 1st Edition D&D! It's edited down to a half-hour video (apparently they played for about three hours or so) but it's pretty entertaining. Below is another video of the authors talking about RPGs. Enjoy.
Labels:
1e*,
conventions*,
creators*,
dnd*,
fiction*,
randomness*
Tuesday, November 20, 2012
The House of the Wolfings
I might be one of the last people in the gaming blogosphere to learn about this book, but The House of the Wolfings is apparently one of the books that probably inspired J.R.R. Tolkien. You can download the book for free here at the awesome Project Gutenberg site. You can also get a print copy here.
So, has anyone heard of this book? Has anyone read it? I'd love to get some impressions of its merits/flaws.
Labels:
fiction*,
questions*,
randomness*,
tolkien*
Friday, November 16, 2012
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